#041 DFQ – Cognitive Science

Just imagine that you owned the best music system that you could get your hands on. Imagine that you paid for a great amplifier and a DVD player plus great surround-sound speakers and you could now boast that you owned the best music hardware system in your street, maybe even the best in your town.

Now, imagine you only had one solitary Patsy Cline CD to play on your music hardware. There’s nothing wrong with Patsy but a narrow diet of I Fall To Pieces and Your Cheatin’ Heart may be somewhat limiting when it comes to long term music entertainment.

These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets. We also need more brain software because we’re not happy being stuck with what we have at present.

Brainpower and Intelligence
Brainpower is how you use tools, like software, to enhance your intelligence. These tools are higher-order cognitive tools that help us think about what we should think about. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, metacognition.

There are two main types of intelligences: Data Intelligence and Game Intelligence.

Data Intelligence is the role that information plays in thinking.

Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

Apps for Intelligence – ET 3
Let’s start with the third and most recent method of English Thinking, apps for intelligence or ET3. Tools and apps are important for intelligence. Tools, like an iPad or iPhone with their expanding extravaganza of apps, are not just the result of intelligence but they actually ENDOW intelligence on the user.

When you give someone a laptop or an iPad app you increase or enhance their chance at arriving at more intelligent move

Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence, observes Daniel Dennett, Director of the Center for Cognitive Studies at Tufts University and author of Consciousness Explained. Commenting on the value of mind-tools in developing the user’s intelligence Professor Dennett goes on to say:

“Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool. The better designed the tool the more potential
intelligence it confers on the user.”

Cognitive Science
Since the explosion of the Information Revolution and the rise of personal computers, we’ve become even more interested in the brain and how it works. What is intelligence? and How can we improve it? are questions being asked in a whole new field of science devoted to these things called – cognitive science.


Cognitive science is concerned with neuroplasticity and the processes of sensing (seeing, hearing, smelling); storing information (memory) and recall; reasoning, planning and intelligent action. It also includes areas like AI (Artificial Intelligence) and robotics. In other words – thinking – both in animals and machines.

Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

Brain software for better thinking
In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

In these COMING lessons you will acquire and be drilled in the SOT’s universal brain software also known as The Switch:

Current View of Situation (SWITCH TO) Better View of Situation

OR

cvs2bvs

The Think Switch

This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

DFQ #041:

Copy and paste the one sentence from this lesson that you will think more about today.

980 thoughts on “#041 DFQ – Cognitive Science

  1. SOT’s universal brain software also known as The Switch:

    Current View of Situation (SWITCH TO) Better View of Situation

    OR

    cvs2bvs

  2. Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool. The better designed the tool the more potential
    intelligence it confers on the user.”

  3. Tools and apps are important for intelligence. Tools, like an iPad or iPhone with their expanding extravaganza of apps, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  4. Let’s start with the third and most recent method of English Thinking, apps for intelligence or ET3. Tools and apps are important for intelligence. Tools, like an iPad or iPhone with their expanding extravaganza of apps, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  5. Brainpower is how you use tools, like software, to enhance your intelligence. These tools are higher-order cognitive tools that help us think about what we should think about. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, metacognition.

  6. What is intelligence? and How can we improve it? are questions being asked in a whole new field of science devoted to these things called – cognitive science.

  7. “In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.”

  8. What is intelligence? and How can we improve it? are questions being asked in a whole new field of science devoted to these things called – cognitive science.

  9. When you give someone a laptop or an iPad app you increase or enhance their chance at arriving at more intelligent move

  10. Cognitive science is concerned with neuroplasticity and the processes of sensing (seeing, hearing, smelling); storing information (memory) and recall; reasoning, planning and intelligent action. It also includes areas like AI (Artificial Intelligence) and robotics. In other words – thinking – both in animals and machines.

  11. Tools, like an iPad, are not just the result of intelligence but hey actually endow intelligence on the user.

  12. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  13. • Data Intelligence is the role that information plays in thinking.

    • Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  14. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  15. These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

  16. This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

  17. This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

    It is interesting to note that bvs is 10 times more better/pwerful than cvs. Waiting to learn more about this.

  18. Like gr8 chess players. Having plan A B and C in place makes one more adapdable

    Game Intelligence is the role of strategies, clever moves, clever ideas

  19. When you give someone a laptop or an iPad you increase or enhance her chance at arriving at more intelligent moves.

  20. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  21. “Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool. The better designed the tool the more potential
    intelligence it confers on the user.”

  22. Not only does it (tool use) require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.

  23. Cognitive science is concerned with neuroplasticity and the processes of sensing (seeing, hearing, smelling); storing information (memory) and recall; reasoning, planning and intelligent action. It also includes areas like AI (Artificial Intelligence) and robotics. In other words – thinking – both in animals and machines.

    Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  24. “In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.”

    I’m looking forward to “upgrading” the “software” in my neck-top computer =)

  25. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets. We also need more brain software because we’re not happy being stuck with what we have at present.

  26. Given the level of thinking in our society today there are a great number of people who would benefit from the 4 codes of software. It is a challenge to understand the thinking of some of our highly placed thought of leaders.

    I know that when I have learned all I need to know about thinking I may have a long white beard and will be ealking with a cane. Thinking is something that continues to the day we pass away, and, we have been led to believe, beyond the grave.

  27. “acquire all 4 new codes of software for your brain”

    sounds good to expand my knowledge by challenging it with these 4 codes I will soon acquire from what I thought I understood into the “I understand”…

    Cheers,
    Peter

  28. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets.

  29. Cognitive science is concerned with neuroplasticity and the processes of sensing (seeing, hearing, smelling); storing information (memory) and recall; reasoning, planning and intelligent action. It also includes areas like AI (Artificial Intelligence) and robotics. In other words – thinking – both in animals and machines.

  30. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  31. “The better designed the tool the more potential intelligence it confers on the user.”

    Yes, having the right equipment (or tools) makes sense. A handyman on the weekend can do a serviceable job with less-than-specific tools. But a qualified tradesman can do a far better job with the right tools and far more quickly too.

  32. I will think more about the last sentence of Professor Bennet’s quote:

    “The better designed the tool the more potential intelligence it confers on the user.” which is extracted below to provide the context for thinking.

    “Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool. The better designed the tool the more potential intelligence it confers on the user.”

  33. Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.

  34. Copy and paste the one sentence from this lesson that you will think more about today. Only joking.

    The sentence I will be think about is.

    This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

    ok if im getting this right. In any current view and rather than defend it we escape it and then find a better view.

  35. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  36. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.

  37. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  38. “Current View of Situation (SWITCH TO) Better View of Situation”

    this is a great way to look at everything . while looking around the work place you can find many things that have been the same for years but when you take time to really thing about it , you can make it a whole lot better .

  39. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  40. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  41. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  42. in the comeing lesson you will aquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school.at home and at work = and also at sports,

  43. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets.

  44. “The better designed the tool the more potential
    intelligence it confers on the user.”

    I have seen tools and what I have not seen before is the togetherness, elegance and ‘simplicity from source’ of the explanation. Thank you Michael.

  45. “Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.”

    This sentence me struck me until now that i was too readily to accept any situation cropped up with Data intelligence without employing my Game intelligence. With the applications of Brain tools that i am learning, i shall get more satisfaction out of my life and be more intelligent.

  46. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  47. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  48. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  49. Current View of Situation (SWITCH TO) Better View of Situation today I will rhink about different perspectives and applying them ro barious sitiations,

  50. What is intelligence? and How can we improve it?
    I will be pondering that theme..

    Along with the following:

    “Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool. The better designed the tool the more potential
    intelligence it confers on the user.”
    Already I am thinking what tools can I get to use at work that will help grow my intelligence?

  51. Current View of Situation (SWITCH TO) Better View of Situation, this is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

  52. “Now, imagine you only had one solitary Patsy Cline CD to play on your music hardware.”

    or else this is the sentence to which the good Doctor refers:

    “In these COMING lessons you will acquire and be drilled in the SOT’s universal brain software also known as The Switch:

    Current View of Situation (SWITCH TO) Better View of Situation”

    but really imagine if you only had one solitary Patsy Cline CD to play on your music hardware.

  53. Brain software is a mind tool which permits the brain user to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  54. “Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool. The better designed the tool the more potential
    intelligence it confers on the user.”

  55. brain software is a mind tool or code which will enable one to think quickly about how do i think better about what i should do next?CONFERS intelligence on those who are lucky enough to be given the tool.The better designed the tool the more potential intelligence it confers on the user.

  56. “Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?”

  57. What is intelligence? and How can we improve it? are questions being asked in a whole new field of science devoted to these things called – cognitive science.

  58. Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool. The better designed the tool the more potential
    intelligence it confers on the user.

  59. These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

  60. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

    (Thinking more about game intelligence will always be useful for helping me work on thinking about how to handle certain situations where clever moves, ideas, ploys, and tricks come in handy :)

  61. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

    I am at present doing brain training with Cognifit it will be interesting to see how they contrast or supplement each other.

  62. you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results

  63. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

    How do I think better about what I should think about next?

  64. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  65. Brain software [is] a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  66. Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence, observes Daniel Dennett, Director of the Center for Cognitive Studies at Tufts University and author of Consciousness Explained. Commenting on the value of mind-tools in developing the user’s intelligence Professor Dennett goes on to say:

  67. “Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool. The better designed the tool the more potential
    intelligence it confers on the user.”

  68. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information

  69. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  70. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  71. Tools are important for intelligence. Tools, like an iPad, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  72. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  73. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally. Some people have more intelligence than you do and some have less.

  74. Brainpower and Intelligence
    Brainpower is how you use tools, like software, to enhance your intelligence. These tools are higher-order cognitive tools that help us think about what we should think about. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, meta-cognition.

  75. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.

  76. What do I think about next
    earlier all i thought, for success in sales one has to be mathematical but after going through this now i started thinking beyond the data and rather comming to a conclusion i take datas to plan beyond figures.

  77. Copy and paste the one sentence from this lesson that you will think more about today.

    Current View of Situation (SWITCH TO) Better View of Situation

  78. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  79. this is the text i will think more about today as it applies to almost everything i need to do today.

    “better designed the tool the more potential
    intelligence it confers on the user.”

    because as you say some people are better, worse and the same as me

  80. Current View of Situation (SWITCH TO) Better View of Situation

    OR

    cvs2bvs

    Always look for better alternatives

  81. “neuroplasticity”

    Not a sentence I know, but an area of research which has shown that there is a point to meta cognition for those beyond developmental years.

    Seems you can teach the old dog new tricks!

  82. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  83. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  84. Of course also what Paul said!

    So not to copy i say:

    When you give someone a laptop or an iPad you increase or enhance her chance at arriving at more intelligent moves.

  85. Brain software is a mind tool which permits the brainuser to go a step further by allowing him or her to ask, How do I think better about what I should think about next?

  86. Best sentence, it made me laugh. There’s nothing wrong with Patsy but a narrow diet of I Fall To Pieces and Your Cheatin’ Heart may be somewhat limiting when it comes to long term music entertainment.

    Sentence I will think more about. These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

  87. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  88. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  89. Thinking about thinking has been a past time of mine for years. The whole idea of better view of any situation is enticing, it is creative in itself and teases the imagination to extend iteself into another realm – of proactive thinking rather than reaction (Data Intelligence). It is pleasing to have identified an alternative view of living.

  90. “Tools, like an iPad, are not just the result of intelligence but they actually ENDOW intelligence on the user”
    HA!

  91. There’s nothing wrong with Patsy but a narrow diet of I Fall To Pieces and Your Cheatin’ Heart may be somewhat limiting when it comes to long term music entertainment.

  92. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  93. “Data Intelligence vs Game Intelligence”

    “cvsx10=bvs”

    Awesome concepts, makes sense to me, will be thinking about them today.

  94. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  95. This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

  96. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  97. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  98. Warren Buffett “The billionair” says if you can’t explain something simply then you simply don’t know it well enough.
    It is very thought provoking but I’ve yet to make it simple.

  99. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  100. This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

  101. Game Intelligence goes a step further where the individual asks himself, “What do I think about next?” before asking “What do I do next?”

  102. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  103. There are two main types of intelligences: Data Intelligence and Game Intelligence.

    • Data Intelligence is the role that information plays in thinking.

    • Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  104. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  105. n the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  106. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets.

  107. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, meta-cognition.

    Data Intelligence is the role that information plays in thinking.

    • Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information

  108. This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

  109. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  110. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  111. As I’m inventing a tool that will allow businessmen to make smart decisions faster, I’ll think of this sentence: “Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence”.
    I’m already thinking of how to use this sentence in my elevator pitch :)

  112. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  113. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  114. In these COMING lessons you will acquire and be drilled in the SOT’s universal brain software also known as The Switch:

    Current View of Situation (SWITCH TO) Better View of Situation

    OR

    cvs2bvs

    Love the see what the present presents and what the future can call for.

  115. Cognitive science is concerned with the processes of sensing
    (seeing, hearing, smelling); storing information (memory) and recall;
    reasoning, planning and intelligent action. It also includes areas
    like AI (Artificial Intelligence) and robotics. In other
    words – thinking – both in animals and machines.

  116. In these COMING lessons you will acquire and be drilled in the SOT’s universal brain software also known as The Switch:

    Current View of Situation (SWITCH TO) Better View of Situation

    OR

    cvs2b

  117. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  118. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  119. “…you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.”

  120. Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise

    and maintain a tool,

    but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  121. Tools are important for intelligence. Tools, like an iPad, are not just the result of intelligence but they actually ENDOW intelligence on the user. When you give someone a laptop or an iPad you increase or enhance her chance at arriving at more intelligent moves.

  122. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  123. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  124. “Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.”

  125. Tools, like an iPad, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  126. Current View of Situation (SWITCH TO) Better View of Situation

    OR cvs2bvs

    This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

  127. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  128. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  129. Brainpower is how you use tools, like software, to enhance your intelligence. These tools are higher-order cognitive tools that help us think about what we should think about. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, meta-cognition.

  130. Brain software is a mind tool which permits the brain user to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  131. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future

  132. This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

  133. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  134. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  135. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  136. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  137. These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

  138. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  139. Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence.

  140. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  141. This is the basic brain software taught by SOT which can be stated in ten keystrokes as cvsx10=bvs and was once described by Jack Welch of GE as “the simplest idea in the world”.

  142. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  143. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  144. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  145. “How do I think better about what I should think about next?”

    I guess that is what we are all here for. A few clues on how to decide on what to think about next (and how to approach that) as well as converting that to actions, gathering new information and beginning the cycle again would be very nice also.

  146. When you give someone a laptop or an iPad you increase or enhance her chance at arriving at more intelligent moves.

    How is intelligence defined and measured though?

  147. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next

  148. YES! This is a very simple way to start thinking – What do I think about next? – instead of what do I do next….thank you!

  149. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  150. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  151. “… The better designed the tool the more potential
    intelligence it confers on the user.”

    Dennett

  152. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  153. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  154. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  155. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  156. Game intelligance goes a step further were the individual ask himself,what do i think about next?before asking what do i do next.

  157. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  158. CVS*x = AVS

    where CVS = current view of situation
    and AVS = alternative view of situation

    and x represents any variable or compound variable

    eg the Steve Jobs took the Walkman and reduced its weight and increased its storage so x represents dose of technogy + reduction in weight + improvement in design & power

    whereas in the 1970s Sony had taken the predecessors and wired them up and also reduced their size

  159. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets

  160. Tools, like an iPad, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  161. Now, imagine you only had one solitary Patsy Cline CD to play on your music hardware.

    Just kidding.

    “The better designed the tool the more potential
    intelligence it confers on the user.” [Professor Dennett].

  162. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  163. ‘In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.’

  164. We also need more brain software because we’re not happy being stuck with what we have at present.

  165. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  166. Current View of Situation (SWITCH TO) Better View of Situation
    “the simplest idea in the world”.

  167. Now, imagine you only had one solitary Patsy Cline CD to play on your music hardware. There’s nothing wrong with Patsy but a narrow diet of I Fall To Pieces and Your Cheatin’ Heart may be somewhat limiting when it comes to long term music entertainment.

  168. There’s nothing wrong with Patsy but a narrow diet of I Fall To Pieces and Your Cheatin’ Heart may be somewhat limiting when it comes to long term music entertainment.

  169. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  170. “How do I think better about what I should think about next?”
    In other words, what next should I trun my attention to?
    From all sides, we are constantly bomarded by messages trying to grab our attention. And before one realizes it, he or she is thinking in a direction chosen by someone else.
    So attention is everything. As is beutifully said:
    “The art of attention is an art par excellence!”

  171. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  172. Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool

  173. Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  174. We {I} also need more brain software because we’re [Im] not happy being stuck with what we [I] have at present

  175. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  176. The better designed the tool the more potential
    intelligence it confers on the user.”

  177. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  178. When you give someone a laptop or an iPhone you increase or enhance her chance at arriving at more intelligent moves.

  179. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  180. the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  181. Tools are important for intelligence. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  182. intelligence is distributed unequally. Some people have more intelligence than you do and some have less than you do

  183. The growth of one’s intellegence can under an environmental influence which could change the natural flow entirely.

  184. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  185. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  186. These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

  187. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  188. Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence…

  189. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  190. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  191. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  192. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  193. What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next?

  194. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  195. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  196. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  197. Brain software for better thinking
    In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  198. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  199. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets. We also need more brain software because we’re not happy being stuck with what we have at present.

  200. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  201. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  202. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  203. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  204. Cognitive science is concerned with the processes of sensing
    (seeing, hearing, smelling); storing information (memory) and recall;
    reasoning, planning and intelligent action. It also includes areas
    like AI (Artificial Intelligence) and robotics. In other
    words – thinking – both in animals and machines.

  205. Brainpower is how you use tools, like software, to enhance your intelligence. These tools are higher-order cognitive tools that help us think about what we should think about. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, meta-cognition.

  206. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets. We also need more brain software because we’re not happy being stuck with what we have at present.

    So we have to learn to think of thinking using data and game intelligence and finally we are able to make the swich from current view of situation to a better one.

  207. Brain software is a mind tool which permits the brainuser to go a step further (into metacognition)by allowing him or her to ask…..
    How do I think better about what I should think about next ..before asking What do I do next?

  208. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information

  209. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  210. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  211. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  212. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  213. Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  214. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  215. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

    In these COMING lessons you will acquire and be drilled in the SOT’s universal brain software:

    Current View of Situation (SWITCH TO) Better View of Situation

  216. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

    The better designed the tool the more potential
    intelligence it confers on the user

  217. When you give someone a laptop or an iPhone you increase or enhance her chance at arriving at more intelligent moves.

  218. Brainpower and Intelligence
    Brainpower is how you use tools, like software, to enhance your intelligence. These tools are higher-order cognitive tools that help us think about what we should think about. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, meta-cognition.

    There are two main types of intelligences: Data Intelligence and Game Intelligence.

    • Data Intelligence is the role that information plays in thinking.

    • Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  219. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  220. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  221. These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

  222. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  223. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?
    Constantly annalising which is the correct move to make next could be perceived as not making a decission at all.

  224. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  225. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, meta-cognition. Thinking about thinking is something I probably have not done enough of.

  226. Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  227. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How so I think better about what I should think about next?

  228. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  229. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  230. “Current View of Situation (SWITCH TO) Better View of Situation”

    Does this mean change what I see to what I want to see? Politicians have long used this one, but the logic is understandable, if able to be distorted slightly!

    As far as I can sensibly comprehend it if I am not weighed by stress on an issue it will not affect my thinking or blind me with the negative aspects. By viewing a problem with a positive view point and keeping ‘an open mind’ I am more able to find a solution then if I focus in any way on the depressing thought of the negative aspects of a given situation.

  231. How do I think better about what I should think about next?

    I think this is the key to being more effective, when faced with ‘non-dumb’ people… find the win-win solution.

  232. We now have a choice btween a natural default – I am comfortable with – and I need to do something positons. When the simultaneous exploration of ‘current view’ and ‘better view’ becomes our default position, complacency should be avoided and improvement continous.

  233. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  234. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  235. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  236. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  237. Data Intelligence is only for the relatively dumb, unthinking reaction to situations – What do I donext? Game Intelligence goes a step further where the individual asks himself, what do I think about next? before asking What do I do next?

  238. Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence

  239. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

    O.K. I guess the that’s grammatically more than one sentence (bad punctuation by the author) but I think I can be allowed the exception…

  240. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  241. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  242. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  243. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  244. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  245. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  246. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  247. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  248. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  249. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  250. Cognitive science is concerned with the processes of sensing
    (seeing, hearing, smelling); storing information (memory) and recall;
    reasoning, planning and intelligent action.

  251. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  252. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  253. Thinking tools behaves as softwares i our brain.Power of brian
    depends upon use value of tools.Two types of intelligence,that is data
    and game are is to analyse and use.
    Today topic was very enjoyable.

  254. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  255. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  256. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  257. Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.” – BUT – more tool use leads to improvements …

  258. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  259. What is intelligence? and How can we improve it? are questions being asked in a whole new field of science devoted to these things called – cognitive science.

  260. These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

  261. Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  262. The better designed the tool the more potential
    intelligence it confers on the user.”

  263. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  264. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  265. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports

  266. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

    Current View of Situation (SWITCH TO) Better View of Situation

    OR

    cvs2bvs

  267. How do I think better about what I should think about next?

    I often don’t take the time to stop and think. Busy human doing instead of human being.

  268. Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  269. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  270. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  271. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

    To think that up till now, I thought I was quite clever, but never understood why I couldn’t achieve as much as someone else who (I thought) was no cleverer than me. I think the above statement explains why!

  272. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  273. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future…

  274. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  275. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets.

  276. We also need more brain software because we’re not happy being stuck with what we have at present.

  277. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  278. OK, I’m going ‘cheat’ – I want a paragraph grab at my answer, not just a sentence!

    “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  279. These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software, logic.

  280. logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  281. Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  282. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  283. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  284. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  285. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  286. Tools are important for intelligence. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  287. “Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?”

  288. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  289. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user

  290. • Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  291. Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  292. When you give someone a laptop or an iPhone you increase or enhance her chance at arriving at more intelligent moves.

    We create & use tools to enhance … expand and leverage to be more …

  293. Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence.

  294. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user

  295. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  296. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next

  297. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  298. What is intelligence? and How can we
    improve it? are questions being asked in a whole new field of science devoted to these things called – cognitive science.

  299. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  300. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  301. What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  302. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, “How do I think better about what I should think about next?”

  303. Cognitive science is concerned with the processes of sensing
    (seeing, hearing, smelling); storing information (memory) and recall;
    reasoning, planning and intelligent action. It also includes areas
    like AI (Artificial Intelligence) and robotics. In other
    words – thinking – both in animals and machines.

  304. What is intelligence? and How can we
    improve it? are questions being asked in a whole new field of science devoted to these things called – cognitive science.

  305. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  306. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  307. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  308. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  309. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  310. Overall I would like to think about thinking .So today I want to think about how to switch from current view of situation (switch to) better view of situation.

  311. Now, imagine you only had one solitary Patsy Cline CD to play on your music hardware. There’s nothing wrong with Patsy but a narrow diet of I Fall To Pieces and Your Cheatin’ Heart may be somewhat limiting when it comes to long term music entertainment.

  312. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  313. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  314. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports.

  315. “How do i think better about what i should think about next?” It’s this particular ‘better’ that i want to learn and implement.

  316. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  317. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  318. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  319. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  320. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  321. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  322. Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence, observes Daniel Dennett,

  323. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets.

    I find this extremely relevent to the recent economic climate change.

  324. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  325. In your neck top computer, logic is useful enough for labelling and
    mail-sorting and dealing with the past but it’s not nearly enough to help
    you cope with the challenges of the future.

  326. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  327. We do need some more software for our brain to help us survive in a rapidly changing environments and increasingly competitive and shrinking global markets.

  328. Finally, I hear someone mention “awareness” and “enlightenment”
    To me this is the type of intelligence that our society has far too little of. How do you teach it or help people to attain it and how do you find others who think like you?

  329. Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  330. There are two main types of intelligences: Data Intelligence and Game Intelligence.

    Ah yes, so there are – that makes sense of many things…
    how does it relate to awareness and enlightenment?
    can it help me to help others to think at a higher level and get them doing it in a short period of time?

  331. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  332. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  333. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  334. Brainpower and Intelligence
    Brainpower is how you use tools, like software, to enhance your intelligence.
    These tools are higher-order cognitive tools that help us think about what
    we should think about. Sometimes this ‘thinking about thinking’ is called
    by cognitive scientists, meta-cognition.

  335. Brainpower and Intelligence
    Brainpower is how you use tools, like software, to enhance your intelligence.
    These tools are higher-order cognitive tools that help us think about what
    we should think about. Sometimes this ‘thinking about thinking’ is called
    by cognitive scientists, meta-cognition.

  336. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  337. “Anthropologists have long recognised that the advent of tool use accompanied a major increase in intelligence”

    “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

    Not only will I consider my neck-top as a tool I will look at other tools
    in my life and ditch the ones that are of no use. Then I can move on to and better use Game Intelligence.

  338. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  339. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  340. We also need more brain software because we’re not happy
    being stuck with what we have at present.

  341. Brain software for better thinking
    In the coming lessons you will acquire all 4 new codes of software for your
    brain that you can immediately use to get better personal results at school,
    at home and at work – and also at sports.

  342. Game Intelligence goes a step further where
    the individual asks himself, What do I think about next? before asking
    What do I do next?

  343. Like all human traits – height, strength, sexuality and looks etc – intelligence
    is distributed unequally. Some people have more intelligence than you do and
    some have less than you do and, of course, the same applies to me.

  344. There are two main types of intelligences: Data Intelligence and Game Intelligence. Data Intelligence is the role that information plays in thinking. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  345. If you don’t wish to continue you can opt-out and unsubscribe now or any time by clicking the link on the bottom of the page……..only joking !

    These same limitations face us when we boast possession of a necktop computer – a brain – yet only have one piece of thinking software,logic.

  346. Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  347. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  348. Cognitive science is concerned with the processes of sensing (seeing, hearing, smelling); storing information (memory) and recall; reasoning, planning and intelligent action. It also includes areas like AI (Artificial Intelligence) and robotics. In other words – thinking – both in animals and machines.

  349. Brain software for better thinking
    In the coming lessons you will acquire all 4 new codes of software for your
    brain that you can immediately use to get better personal results at school,
    at home and at work – and also at sports.

  350. Data Intelligence is only necessary for the relatively dumb, unthinking reaction to situations – What do I do next? Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  351. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.

  352. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.
    The better designed the tool the more potential intelligence it confers on the user.”

  353. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  354. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.

  355. Brain software is a mind tool which permits the brainuser to go a step even
    further by allowing him or her to ask, How do I think better about what I
    should think about next?

  356. There are two main types of intelligences: Data Intelligence and Game Intelligence. Data Intelligence is the role that information plays in thinking. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  357. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  358. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  359. In your necktop computer, logic is useful enough for labelling and mail-sorting and dealing with the past but it’s not nearly enough to help you cope with the challenges of the future.

  360. Cognitive science is concerned with the processes of sensing
    (seeing, hearing, smelling); storing information (memory) and recall;
    reasoning, planning and intelligent action.

  361. Well I`m back out of hospital, complete with a set of metal HIP bookends, yep I`m sore and off work for 6mths….BUT I have to catch up with the sessions… this is the sentence I chose and my thoughts underneath for what they are worth????

    Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

    I definately feel UNEQUAL …as I`m still not sure what I`m supposed to be doing …is someone having a laugh ?…someone creeping into my comp??? ….. I read the responses and wonder about their lives???…can anybody put me straight as I`m still waiting for some form of satisfaction or enlightenment???

  362. Data Intelligence is only necessary for the relatively dumb, unthinking reaction
    to situations – What do I do next? Game Intelligence goes a step further where
    the individual asks himself, What do I think about next? before asking
    What do I do next?

  363. …tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  364. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  365. Tools, like a laptop, are not just the
    result of intelligence but they actually ENDOW intelligence on the user.

  366. What is intelligence?

    To me, intelligence is the ability to learn new things as fast as possible & adapt them quickly, in personal applicaton, especially involving a new situation or context.

    I reckon all the new things apply to all aspects of my life, covering finance, relationships, health, home, recreation, mental as well as spiritual evelopment. I will strive for balance in all these areas.

  367. ‘Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?’

  368. In the coming lessons you will acquire all 4 new codes of software for your brain that you can immediately use to get better personal results at school, at home and at work – and also at sports

  369. We do need some more software for our brain to help us survive in a
    rapidly changing environments and increasingly competitive and shrinking global markets.

  370. Data Intelligence is only necessary for the relatively dumb, unthinking reaction
    to situations – What do I do next? Game Intelligence goes a step further where
    the individual asks himself, What do I think about next? before asking
    What do I do next?

  371. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  372. CVSTOBVS CVSTOBVS CVSTOBVS CVSTOBVS
    CVSTOBVS CVSTOBVS CVSTOBVS CVSTOBVS
    CVSTOBVS CVSTOBVS

  373. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally

  374. Data Intelligence is only necessary for the relatively dumb, unthinking reaction
    to situations – What do I do next?

  375. Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  376. imagine you only had one solitary Patsy Cline CD to play on your
    ultra-hi fi hardware

    ha ha, trying to imagine the scenario. In all likelihood will probably imagine something about D Dennett more as studying for a Cog. Sceince exam, but Patsy takes it this time.

  377. Tools, like a laptop, are not just the
    result of intelligence but they actually ENDOW intelligence on the user.

  378. Now, imagine you only had one solitary Patsy Cline CD to play on your
    ultra-hi fi hardware. There’s nothing wrong with Patsy but a diet of
    I Fall To Pieces and Your Cheatin’ Heart may be somewhat limiting when
    it comes to long term music entertainment.

  379. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  380. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  381. Game Intelligence goes a step further where the individual asks himself, What do I think about next? before asking What do I do next?

  382. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  383. Now, imagine you only had one solitary Patsy Cline CD to play on your
    ultra-hi fi hardware.

  384. current view of situation vs better view. How I see things determines how I behave, and influences outcomes.

  385. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

  386. Tool use is a two-way sign of intelligence. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence on those who are lucky enough to be given the tool.

  387. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  388. Not only does it require intelligence to recognise and maintain a tool, but tool use CONFERS intelligence

  389. Brain software is a mind tool which permits the brainuser to go a step even
    further by allowing him or her to ask, How do I think better about what I
    should think about next?

  390. Brain software is a mind tool which permits the brainuser to go a step further by allowing him or her to ask How do I think betterabout what I should think about next?

  391. Brain software is a mind tool which permits the brainuser to go a step even
    further by allowing him or her to ask, How do I think better about what I
    should think about next?

  392. As humans we develop patterns of thinking. Some of those patterns are helpful in dealing with life’s challenges,and some can be unhelpful. We tend to think “inside the box”, and this limits our creativity. Picasso said ,”if you want to remain creative avoid a formal education.”
    This is not to say that education is not beneficial. It is ,if it is used in parallel with lateral thinking.
    As children we are full of creativity, but that declines as we get older. If you want a unique solution to a problem get a group of children to solve the problem!

  393. Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.

  394. Data Intelligence is only necessary for the relatively dumb, unthinking
    reaction
    to situations

  395. Brainpower is how you use tools, like software, to enhance your intelligence.
    These tools are higher-order cognitive tools that help us think about what
    we should think about. Sometimes this ‘thinking about thinking’ is called
    by cognitive scientists, meta-cognition.

  396. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  397. Sometimes this ‘thinking about thinking’ is called by cognitive scientists, meta-cognition.

  398. We also need more brain software because we’re not happy
    being stuck with what we have at present.

  399. Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally.

  400. There’s nothing wrong with Patsy but a diet of I Fall To Pieces and Your Cheatin’ Heart may be somewhat limiting when it comes to long term music entertainment.

    I love metaphores!

  401. Data Intelligence is only necessary for the relatively dumb unthinking reaction
    to situations – What do I do next? Game Intelligence goes a step further where
    the individual asks himself, What do I think about next? before asking
    What do I do next?

  402. Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  403. Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  404. Brain software is a mind tool which permits the brain user to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?

  405. Brain software for better thinking
    In the coming lessons you will acquire all 4 new codes of software for your
    brain that you can immediately use to get better personal results at school,
    at home and at work – and also at sports.

  406. Data Intelligence is only necessary for the relatively dumb, unthinking reaction
    to situations – What do I do next? Game Intelligence goes a step further where
    the individual asks himself, What do I think about next? before asking
    What do I do next?

    Brain software is a mind tool which permits the brainuser to go a step even
    further by allowing him or her to ask, How do I think better about what I
    should think about next?

  407. “Brain software is a mind tool which permits the brainuser to go a step even further by allowing him or her to ask, How do I think better about what I should think about next?”

    The trick for me has always been how do I best train my brain “to think”..to ask “what if” or “why”?. Then after asking the question, how do I explore and assimilate this unknown territory without falling back onto past responses, beliefs. How do I best guage my responses for accuracy or legitimacy?

  408. Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.

  409. Tools, like a laptop, are not just the result of intelligence but they actually ENDOW intelligence on the user.

    “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”

  410. There are two main types of intelligences: Data Intelligence and Game Intelligence. Data Intelligence is the role that information plays in thinking. Game Intelligence is the role of strategies, clever moves, clever ideas, ploys and tricks that are the product of thinking about and exploring the information.

  411. “Like all human traits – height, strength, sexuality and looks etc – intelligence is distributed unequally. Some people have more intelligence than you do and some have less than you do and, of course, the same applies to me.”

  412. “Tool use is a two-way sign of intelligence.
    Not only does it require intelligence to recognise
    and maintain a tool, but tool use CONFERS intelligence
    on those who are lucky enough to be given the tool.
    The better designed the tool the more potential
    intelligence it confers on the user.”